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PUBG MOBILE Vikendi snow map review: Snow makes Chicken Dinner more deary

PUBG MOBILE Vikendi snow map review: Snow makes Chicken Dinner more deary


In the PUBG MOBILE universe, a brand new map is always a breath of clean air for gamers. Over the year, PUBG MOBILE has been given several updates with new content material to preserve players interested in the game. Orange was the default map modeled around an abandoned Russian countryside, while Miramar turned into a fictional illustration of the Mexican deserts. Sanuk was one of the maxima hyped maps to return to PUBG months ago, introducing lush, inexperienced tropical backdrops on a smaller expanse to intensify the gameplay. And now, the whole lot-awaited snow map, recognized by PUBG fans as Vivendi, is right here.

The map has been at the servers for nearly a week now, and like many others, I had been attempting my fingers on it religiously every day. And, after every week, I assume the snow map loses out to the existing array of maps in the game in phrases of excitability. Let me explain.

Vivendi “feels” bigger.

Rangel has been the handiest desire to move till Vikendi landed for those who’ve wanted to fight it out on large maps. The new map measures 6×6 in dimensions, considerably shorter than the 8×8 Orange. However, it’s a tad bigger than the 4×4 Sanhok. With a huge base, I became eager to look at how the map builders used each inch of Vivendi to make for stimulating gameplay scenarios. And boy, have they excelled at it lavishly.

The Vivendi map feels large. Huge. I assumed the smaller 6×6 expanse would make for a gameplay experience like Sanuk. But when you bounce into the white wonderland, it will become obvious you have to cowl various floors inside the Classic matches. The map has been modeled after European snowy areas, and the builders have made positive changes that create perfect stability of most topological capabilities in real-international Europe. The snow deserts give an impression of traveling even more, with fewer hideouts thrown in among them.

I fancied the Cosmodrome location initially for landing and spent numerous minutes admiring the detailing that went into the vicinity. The rocket won’t feel as actual as the one inside the PC model, but it makes for a spectacle if you are a science enthusiast. Throughout the power, the builders have ensured players fight it out extra aggressively and devise greater smart techniques. The same holds for Goroka – the region where you locate the ice lake and some accompanying European settlements. The Dino Park sometimes feels creepy but offers a nice area at hand out along with your squad. Do note – “With your squad.”

However, most the map is blanketed by wayrly flat icy deserts. These desserts are a lot of amusing to explore, specifically if you are in an automobile. On foot, though, those icy plains and plateaus make for a tough revel in at the same time as beneath attack. The white backdrop makes enemies easily spot you, and hiding locations are sparse. Mount Kreznic is an exceptional spot to test out Vivendi from a bird-eye view. However, it also gives a challenging atmosphere for gunfights, particularly from enemies who’ve been hiding substantially.

Vivendi additionally capabilities the dull brown arctic seashores to the map’s southwest. At first glance, you will most effectively like to visit the area for amassing weapons or unless you’re compelled to paste to your squad plans – thanks to the stupid surroundings. It does not make sense to be in an area with white expanses lying only a few meters in your north. This is simply stupid. However, the map designers have worked extremely well to imitate the international topographic functions, which might be part of the Arctic regions. Therefore, Vivendi is an exquisitely designed map and needs players to explore it similarly.


The vehicle series is thrilling.

In Vivendi, players are given automobiles to move across the map and discover the areas. Like every other map, Vivendi receives its exclusives, and the best vehicle restricted to this one is the snowmobile. Two snowmobile variations are observed around Vivendi – a single-seater and a double-seater variation. Both of them scouse borrow glances and are extraordinarily amusing to power around. The snowmobile makes it smooth to go across the snow-protected fields and the ice lake. However, in regions with sparse snow cover, it struggles with dealing with massively. Another poor element is that the snowmobile makes a lot of noise, which can be deadly. I was shot several times for journeying on the snowmobile,which, leading me to remember the opposite.

The two editions of the usual SUV, a sedan and a motorbike, are also gifts. While these want no creation to PUBG players, it’s worthwhile to notice that they’re tough to govern in the icy regions. Therefore, a slower tempo is probably more sensible in this case.

The Chicken Dinner is more precious right here.

As good deal as the snow makes for a visual spectacle, it provides for hard gameplay. We all recognize that one of the tricks to win fits in PUBG is to avoid getting observed. In Vivendi, the white backdrop makes gamers prone more to difficulty than in some other maps. Even the slightest movements while crouching at the back of a rock or a tree make it immediately significant to skilled gamers. In reality, I was sniped out of the sports masses, even when I assumed my hiding spot was untraceable.

The gameplay would not emerge as smooth even while you keep away from the snowy white patches. The small towns in Vivendi are designed in such a way that even the slightest careless actions will remove the fit. It becomes irritating when you fall prey to a person with better weapons, but it’s hugely worthwhile while you manage to take down most of them and head for the next spot. The sound layout is on the site, too. The footsteps are muffled while you walk on the snow simultaneously, as the ambient sound effects make you sense that you are in the Arctic.

Beatrice Nelson

Explorer. Extreme communicator. Problem solver. Alcohol buff. Beer geek. Twitter nerd. Bacon lover. Food fan. Wannabe tv fanatic. Managed a small team deploying velcro in Bethesda, MD. Spent a weekend working with hobos in the financial sector. What gets me going now is merchandising plush toys in Ocean City, NJ. Garnered an industry award while merchandising dandruff for the government. At the moment I'm short selling Slinkies in New York, NY. Spent 2001-2006 researching terrorism in Salisbury, MD.